Post by Noxenmae on Feb 4, 2011 14:20:21 GMT -5
Basic Character Information
Noxenmae
[/font] [/size]- Character Epithet:"The Empyreal Archdruid"
- Age:16
- Height:5"5'
- Weight:115
- Gender:Female
- Race:Nobody
- Appearance:Wavy/Curly Green Hair, big blue eyes, fair skin, slender body...
Since the time skip, and immediately after her fight with Xinbar, remembering on how much he used to play with it, she cut her long beautiful hair off, symbolism of cutting off all times to Xinbar. Although there are times where she does appear with long hair. This is also a future symbolism for when NOxenmae grows closer with "Anemone", since she now looks a lot more like Anemone with the short hair. - Personality:Noxenmae has a strong will and has a warm motherly streak. She is very compassionate and care-free but seldom shows such emotions towards others, especially when not "off-duty". Don't let her face fool you, she can decimate almost any enemy with her powers. Be that as it may, she has always despised engaging in combat in the past, but since then she has learned to embrace fighting (though prefers if involves self-defense and protecting those close to her), accepting the chaotic tendencies of nature. Noxenmae is much more mature, composed, and logical than before. She is relatively calm and silent when fighting, preferring to speak only when spoken to, and sometimes not even then (this was a quality she has carried on always). Loyal, respectful, and trustworthy warrior, she will diligently follow the orders of her leader, provided said leader has proven his worth.
- Alignment:Lawful Evil.
- Organization:White Coats. Noxenmae's Combat Infomation
[/li][li]Stats:
Physical Ability: 2
Weapon Mastery: 3
Magic Proficiency: 5
Speed: 4
Intelligence: 3
[/li][li]Job Class:
Red Mage ~ Hybrids often known as the “Battle Mage”, these men and women use both sides of the magic spectrum as well as the sword to their advantage in battle. Their proficiency in all aspects makes them versatile, yet less powerful as the Black Mage, White Mage or Warrior class, however these fighters are known to cast faster to the point of double casting a spell and are not quite so defenseless as the other Mage classes in the face of a physical attack.
[/li][li]Items:Carbuncle- her pet. A legendary creature with great power whose form is a cute little green fox when he isn't fighting. He transforms into a great two tailed wolf like beast when fighting. Looks can be deceiving!
[/li][li]Weapons:A spiked/toothed snake sword which she keeps bathed in poison, that has the ability to expand and contract at will , but can also be used as a regular sword. The sword is four feet in length and is split into seven extensible sections which extends up to two feet. At a total, it can expand to 14 ft. The sword may be used as a whip, and can spit around Noxenmae's body in a "snake dance" in defense.
[/li][li]Element: Nature
[/li][li]Abilities: Nature spells concentrate on strength (blessing), nature (cursing), and primarily summoning. Nature Magic is a very broad spell school, enabling many forms of attack possible through the use of beneficial and cursing spells, while summoned creatures, elementals and all kinds of plant life (dead or alive) make not only great and powerful form of attack but good shields/defense systems too.
In her normal form, Noxenmae uses her sword while mixing in attacks based on her Nature based power. The basic elements of nature are earth, water, wind, and light. Noxenmae can manipulate or blend in with: stone, sand, dirt, most liquids, ice, snow, wind, lightning, weather, light, and natural disasters. Every one of these she only has very basic and limited control, meaning she is not even close to mastering any of these individually. In fact, she can't even manipulate them unless she is very close, almost to the point of physical contact and has her full attention on it. Even then, she could only do it for a very short period of time.
[/li][li]Noxenmae can create all kinds of plants, vines and trees by mixing of the Earth and Water elements. This is Noxenmae's main and strongest use of her "elementally-recomposed nature element". This is her mastered element. Growing plants (including poisonous); using vines to attack/defend against opponent; creating plant-like creatures to attack/defend, and create clones out of plants.
One of her signature abilities, she makes Anemone flowers cover the field in a 'Field of Despair' (as the name Anemone means 'dispair'). Like a swarm of bees, one million blood red flower pedals scatter from growing anemone flowers, sharper than razorblades and as strong as diamonds- "Crimson Petals"
Though because of her terribly harsh training with Xawnder on making her dig into the properties of her own power (which is how she developed the ability to use more natural elements), she broke down the creation of vines and plants she created into Water and Earth. Because of this, the Water and Earth element are the second and third elements she is able to use to a certain extent (a basic manipulation of, also limited to how much she is able to use with the other elements). Xawnder's training only took her as far as it did because he cared not for whether she lived or died which tested Noxenmae in many ways (mentally) other than with just her powers.
Nature Power- effect depends on the environment that the battle is being conducted in. Different environments mean different results. This is her ability to cause natural disasters. By causing a natural disaster based on the environment itself, she is also placed in danger along with everyone else. This ability drains her to the point of unconsciousness. However, there is a special lesser form of the nature in which Noxenmae can change the weather, such as making it rain, or causing a storm, or making it sunny.
Reconstruction- Noxenmae can accomplish teleportation and or movement in which her body's molecules disassemble at one point and come back together at another. In Noxenmae's case, she can turn her body into a swarm of Anemone flower petals. This takes a lot of energy and therefore cannot be used too many times(this has been done in several cases in the past).
Because this power is nature-based, insects and animals appeal to Noxenmae, and Noxenmae can communicate with them, as well as sense the presence of any living being. Because of this she can basically track any living being down to the ends of the earth.
Although it is a natural element, she cannot control fire, her greatest weakness. But she makes up for this by creating her own form of "Fire" that appears as green flames. These green flames are simply created out of pure living energy. This "fire" does not burn, instead, it heals to the point of harm. This 'Fire' is constantly healing. Although it can heal to the point of renewal, it causes great strain and bodily harm, essentially 'burning' and weakening anyone who touches it. It is a blessing as well as a curse.
Also, with this life energy, she can absorb forces of life. Noxenmae heavily limits herself to only absorbing the life force of plants whenever she is in need of the energy.
Light is tricky, Noxenmae can generate and bend light to a certain extent. This "light" is actually "Solar power". Noxenmae can bend only sunlight and use photosynthetic light she absorbs. This ability can be used to attack/defend either by creating a Solar shield or by sending a blast of compressed Solar/light energy which is released into a large blast, and or bolts of this energy from any part of her body and/or weapon. She can also redirect the natural form of lightning, though she could not exactly manipulate or create it. The closest thing she could make out of it would be the bolts of energy. She calls this ability as "smiting" because of the natural essence of it.
Additionally, Noxenmae's "spirit clap" is a signature move which consists of Noxenmae concentrating her own spiritual energy into the palm of her hand. She will then either clap the opponent- in which a spike of energy will pass through their body, harming/ searing their soul (not physical harm), or the ground in which the area all around her up to ten feet will burst as spikes of energy pop out of the ground, harming anyone in this area.
Healing- This power also gives the user exceptional healing abilities (remedy), pure life energy. And with it, she is able to find and heal any kind of ailment or injury in any living creature, and is also able to heal herself in battle, since she is not very physically strong, this is very important when she gets injured.
Curse- Pestilence- disease that is highly contagious, infectious, virulent and devastating. The character's body festers with disease, sapping away at their health and magic, preventing the healing of wounds, until it wears away lasts two posts and has a two post cool down. In such a state, the opponent isn't regarded as critically injured. Status may be removed with special potions or with any character capable of using a Remedy like healing magic.
Blessing- She can amplify her physical traits by using nature-magic on her body to push her body into overdrive and make herself mighty fast and strong. Strong enough to allow Noxenmae to counter a blade with a kick, and show no signs of injury. However, she may be cut by someone with exceptional weapon ability, such as Kylar. Her attributes switch significantly when she does this. For example, in Noxenmae's original attributes, Physical ability and Magic Proficiency would switch. The magic drain, as well as the effort to keep up the magical equilibrium, stops her from using her magic for anything else during that time. It is also the same the other way around, meaning Noxenmae is physically weak but magically deadly. This is something Noxenmae is capable of doing for as long as it lasts 7 posts.
It is only during this time where she can use her ability called "Dead Bone Pulse" - the ability to manipulate her own skeletal structure. This allows her to create weapons of bones that can either protrude from any part of the body, or pulled out and used like hand held weapons. She can even fire pieces of their bones as long-ranged projectiles. (She has used this on numerous occasions in the past but it is the first time I limit it to this)
Summons: These summons may only be called upon one at a time, and Noxenmae may not fight during their summoned time. However, she may switch out summons whenever with a three post cool-down. Each summon, save Carbuncle and Elder Wyrm, last 3 posts.
(1)Dionaea muscipula: A Venus Fly trap monster with the heartless symbol on it's head. It's deadly poisoned thorns on its vines should be looked out for. Its maw is filled with powerfully acidic saliva, and breathing the miasma that is its foul breath causes poisoning and madness. Abilities: Spore (cut off one of any part of it's body- including the head- two appear in its place), Poison Needles, Sleep powder, bad breath. Immune to all non-elemental magics. Weak to Holy.
(2)Carbuncle: Form 1- regular form- spells: protect, resurrect, reflect, haste, Carbuncle's Favor (potent Regen effect), healing ruby (heal), holy light (minor light damage). Form 2- wolf/lion beast form- searing light (light damage), meteorite, (and all of the above). Though he is mainly just a helping hand, like a guardian, standing back and away from the fight.
(3)Elder Wyrm: Guardian beasts of the forests, and the most ancient of the dragons. They share body and soul with the wood, and suffer no intruders within its boundaries. Attacks- Attack, sporefall, fireball, rake. Abilities: Slow, Break, Blind, Silence, Sleep, Confuse. Immune to: All status ailment abilities. Weak against wind.
(4) Dark Meridian (read history): A white winged humanoid heartless, master of illusions, and darkness. A powerful and devious heartless who has the power to kill people by having them confuse each other for enemies and fatally attack each other. Also has the power to control emotions. She employs magic to confuse his or her enemies and render them vulnerable before devouring their hearts.
[/li][li] Limit:
Noxenmae's History
[/center][/font][/li][li]Relationships:Xinbar, Axanrid, The Organization, The White Coats
[/li][li]Goal(s):To be human again and to live and love as that human.
[/li][li]Brief History:
In the beginning of the year before, Noxenmae has taken over Deep Junlge. She has made an army of the Gorillas and all other animals, though they act free-willingly. She chose to spare the humans of the world and imprisoned and enslaved them. The land of Deep Jungle is booby trapped with poisonous flowers which are only activated when the presence of a human and or nobody comes around. One may be reprimanded by one of her mighty summons. For the most part, Noxenmae leaves the wildlife be, but they follow her will obediently when she needs them. She has become much closer with nature, even more so than after her training with Ezorex. As Ezorex lay in his death bed, Noxenmae hardheartedly chose to let him die instead of even trying to come to his aid, fully aware of his condition and how his own attack backfired on him, knowing there was really not much she could do for him anway because of this. Ever since his "disappearance", the leadership of the White Coats was transferred over to Xawnder. Noxenmae minded for the first few seconds, but after that, she "shrugged" it off and followed his orders whenever he needed her to. This was still difficult for Noxenmae at the time, considering their very presences clash horribly whenever they were together but throughout the past year, she learned to mostly not pay any attention to it. Xawnder could not accept her lack of power, even after Ezorex's training. He was merciless when it came to pushing NOxenmae even beyond her limits, extending the reach of her Nature abilities. Finding the source of which Noxenmae can create plants. By depicting each individual element, Noxenmae retained some control over those elements, and thus, grew much power powerful. Still, she was always Xawnder's underling. She grew to respect him greatly.
Seeking to find her own answers on how to regain her heart, and having a lot of time to kill at the castle, she did a lot of research. FInally, she made a decision to seek out her heartless.
She was able to track down her heartless rather quickly, not something just anyone could have done, but she managed to do because of her powers. She found it curious to see the body of a girl possessed by the heartless... but not entirely. Deep within there was an unexisting presence. Not like a soul or a being... but a living memory. A curious existence indeed.
Little did Noxenmae know, Anemone had been doing a little bit of sneaking around for the past few months. Every night she would play a tune that would echo throughout the halls where the keyblader's slept. They would be forced awake. Not suddenly, but gently. They would wake up but feel as if they were still yet asleep and in the depths of a dream. Being awake, they would be caught in the illusion Anemone was conjuring with the music. Conjuring a waking dream where they saw an Anemone flower burning in flames of darkness. The smoke would rise up and create the form of a mighty white winged humanoid heartless with wings coming out of the heartless symbol on her chest. Hungry evil yellow eyes haunting them as they bore into their soul. The heartless would then appear to charge and devour the dreamer, and the person would then wake to silence.
Dark Meridian faced her Nobody, Noxenmae. Feeling threatened by her being there she threatens the Nobody to no avail. The Nature Nobody has a new found conviction in her eyes as she watches the Heartless and knows that she has no intention of leaving her alone. Noxenmae then promises the hearltess to not reveal her secret if she left the keybladers and never looked back. The furious Dark Meridian found it outrageous. It was her very goal to take down the keybladers. She then tried to attack Noxenmae but was startled to find that she couldn't even use her powers. It was that cursed memory of that child that was preventing her from using her powers. Suddenly, she felt something stirring within her and then, her own darkness swallowed her whole. "Anemone's" skin began to peel off and her hair fell out of her head. The body of Anemone incinerated as an explosion of darkness went off, as the memory of Anemone sacrificed her lack of existence to reveal the heartless. The keybladers, having seen the entire thing and probably very confused about what the heck had just happened, attack the heartless. Dark Meridian screams bloody murder and through the scream, the Keybladers envision themselves dying a brutal death. They are all frozen in fear, but when they come to, the heartless is gone, and so is the green haired Nobody they already knew to be Noxenmae.
With Anemone destroying the memory of herself, not only was her body destroyed, but so were the keyblades. Not only that, since Anemone was something that should not have existed in the first place, the strangest phenomenon of all, anybody that ever knew Anemone (except for Thane because he has actual history with her from when she was alive), their memories of her vanished, and they forgot about Anemone. Noxenmae offered a pact to the heartless to become her "guardian", fighting for and protecting her whenever she needed her to (which would probably only happen if she thought she was near death). The powerful humanoid heartless had to choice but to agree. Noxenmae was pretending to satisfy Dark Meridian when in reality, the only reason she did all of this was because she needed her heartless with her in order to become human again...
However, although "Anemone" has been revealed for what/who she truly is (Dark Meridian), Dark Meridian still brings an illusion about her to make herself look like Anemone's true memory form. A pink haired pink eyed, innocent sixteen year old young lady.... the true sister of Thane.
Finally…
[/center][/font][/li][li]RP Sample:
I'd throw them all away when I'm hollow
Deep as the sea goes, all I know is
I would throw it all away...away
[/i]Deep as the sea goes, all I know is
I would throw it all away...away
Although Xinbar kissed her back, she knew he still did not believe; his aura was set and filled with disbelief, even as he kissed her she could feel a pool of agonizing sentiments out of him that caused her pain also; being empathetic sometimes had its off-putting aspect what with being able to detect hatred and negative auras. It was then that Noxenmae knew she had to get away or else he would simply continue to fight until one of them was struck down. And he was waiting on her move. She closed her eyes sadly and shook her head.
Some things cannot be conveyed through idle chatter, but I refuse to fight…
“I’m not going to fight you…”
“Fine by me, but I’m going to kill you now- are you ready? Abominations like you don’t need mercy… or sympathy.”
Xinbar ran forward holding his scythe in both of his hand and swings it in a wide arc forward. Flames erupt from the end of this scythe and a large wall of fire starts heading towards Noxenmae. The fire that had been slowly closing around her squeezed together. The wall of fire raced towards her, but she simply stood there, and time was against her. Time was out and the walls of fire appeared to crash into the other flames and ruptured into a sweltering gale of fire.
Xinbar stands there clutching his scythe staring intently into the noxious combustion. After a few seconds, the flames began to die down and Xinbar’s face relaxed when he saw there was nothing there, thinking he had scorched the ‘clone’ to death. He puts down his scythe, his shoulders sinking down but freezes as he senses life energy up in the sky. He turns around and looks up to see Noxenmae flying up with a beautiful double pair of white wings flapping her up fast into the sky. She twists in the air her wings wrapping around her like a cocoon. She seems to glow in a radiating light before it gets too bright to look at, and her body appears to be turning into flower petals. Tendrils of darkness from a chaos corridor appear and swallow her up before disappearing, taking Noxenmae with her. A few red flower petals float down from the sky over Xinbar.
Noxenmae appears in the White Coat’s dark throne room lying down sideways on the floor holding herself up with her arms. Her hair covered her face as she looks down but sorrowful tears stream down her eyes. She wished her little furry companion, Carbuncle, was there to comfort her like he would do in the past. But she pushed the thoughts back thinking there was no point in it anyway and that she was being weak. She needed to let go of everything and just be an unknown.
Noxenmae looks up at Ezorex’s empty throne with a vacuously poignant expression and a tear stained face.